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Oct 16

BEV-CV: Birds-Eye-View Transform for Cross-View Geo-Localisation

Cross-view image matching for geo-localisation is a challenging problem due to the significant visual difference between aerial and ground-level viewpoints. The method provides localisation capabilities from geo-referenced images, eliminating the need for external devices or costly equipment. This enhances the capacity of agents to autonomously determine their position, navigate, and operate effectively in GNSS-denied environments. Current research employs a variety of techniques to reduce the domain gap such as applying polar transforms to aerial images or synthesising between perspectives. However, these approaches generally rely on having a 360{\deg} field of view, limiting real-world feasibility. We propose BEV-CV, an approach introducing two key novelties with a focus on improving the real-world viability of cross-view geo-localisation. Firstly bringing ground-level images into a semantic Birds-Eye-View before matching embeddings, allowing for direct comparison with aerial image representations. Secondly, we adapt datasets into application realistic format - limited Field-of-View images aligned to vehicle direction. BEV-CV achieves state-of-the-art recall accuracies, improving Top-1 rates of 70{\deg} crops of CVUSA and CVACT by 23% and 24% respectively. Also decreasing computational requirements by reducing floating point operations to below previous works, and decreasing embedding dimensionality by 33% - together allowing for faster localisation capabilities.

  • 3 authors
·
Dec 23, 2023

RynnWorld-Teleop: An Action-Conditioned World Model for Digital Teleoperation

Scaling robot learning requires massive, diverse trajectory data, yet collection is currently bottlenecked by physical teleoperation, where every demonstration binds operator time to specific hardware and workspaces. We introduce digital teleoperation, a paradigm that decouples data collection from physical constraints by replacing the real robot with a generative world model. In this framework, an operator's hand-pose stream drives a robot-centric generative world model to synthesize high-fidelity egocentric videos from a single reference image. The recorded pose stream serves as an embodiment-agnostic action label transferable to any target robot via standard retargeting, yielding complete state-action trajectories for imitation learning independent of physical hardware. We instantiate this paradigm in RynnWorld-Teleop, a system that integrates depth-aware skeletal conditioning, progressive human-to-robot training on a video Diffusion Transformer, and streaming autoregressive distillation. This pipeline compresses the generative process into a single-pass inference, enabling 40+ FPS, real-time interactive generation on a single H100 GPU. Policies trained exclusively on RynnWorld-Teleop-generated data achieve effective zero-shot Sim2Real transfer across dexterous and diverse bimanual tasks. Moreover, augmenting real-world datasets with our digitally teleoperated data consistently improves success rates, demonstrating that RynnWorld-Teleop serves as a high-fidelity, scalable data engine for the next generation of robotic agents.

  • 9 authors
·
Jul 6 1

Parametric Depth Based Feature Representation Learning for Object Detection and Segmentation in Bird's Eye View

Recent vision-only perception models for autonomous driving achieved promising results by encoding multi-view image features into Bird's-Eye-View (BEV) space. A critical step and the main bottleneck of these methods is transforming image features into the BEV coordinate frame. This paper focuses on leveraging geometry information, such as depth, to model such feature transformation. Existing works rely on non-parametric depth distribution modeling leading to significant memory consumption, or ignore the geometry information to address this problem. In contrast, we propose to use parametric depth distribution modeling for feature transformation. We first lift the 2D image features to the 3D space defined for the ego vehicle via a predicted parametric depth distribution for each pixel in each view. Then, we aggregate the 3D feature volume based on the 3D space occupancy derived from depth to the BEV frame. Finally, we use the transformed features for downstream tasks such as object detection and semantic segmentation. Existing semantic segmentation methods do also suffer from an hallucination problem as they do not take visibility information into account. This hallucination can be particularly problematic for subsequent modules such as control and planning. To mitigate the issue, our method provides depth uncertainty and reliable visibility-aware estimations. We further leverage our parametric depth modeling to present a novel visibility-aware evaluation metric that, when taken into account, can mitigate the hallucination problem. Extensive experiments on object detection and semantic segmentation on the nuScenes datasets demonstrate that our method outperforms existing methods on both tasks.

  • 4 authors
·
Jul 9, 2023

BEV-DG: Cross-Modal Learning under Bird's-Eye View for Domain Generalization of 3D Semantic Segmentation

Cross-modal Unsupervised Domain Adaptation (UDA) aims to exploit the complementarity of 2D-3D data to overcome the lack of annotation in a new domain. However, UDA methods rely on access to the target domain during training, meaning the trained model only works in a specific target domain. In light of this, we propose cross-modal learning under bird's-eye view for Domain Generalization (DG) of 3D semantic segmentation, called BEV-DG. DG is more challenging because the model cannot access the target domain during training, meaning it needs to rely on cross-modal learning to alleviate the domain gap. Since 3D semantic segmentation requires the classification of each point, existing cross-modal learning is directly conducted point-to-point, which is sensitive to the misalignment in projections between pixels and points. To this end, our approach aims to optimize domain-irrelevant representation modeling with the aid of cross-modal learning under bird's-eye view. We propose BEV-based Area-to-area Fusion (BAF) to conduct cross-modal learning under bird's-eye view, which has a higher fault tolerance for point-level misalignment. Furthermore, to model domain-irrelevant representations, we propose BEV-driven Domain Contrastive Learning (BDCL) with the help of cross-modal learning under bird's-eye view. We design three domain generalization settings based on three 3D datasets, and BEV-DG significantly outperforms state-of-the-art competitors with tremendous margins in all settings.

  • 5 authors
·
Aug 12, 2023

ResearchStudio-Reel: Automate the Last Mile of Research from Paper to Poster, Video, and Blog

Research dissemination, turning a paper into a poster, a talk video, and a blog post, is still a manual last mile. Prior automation treats each artifact in isolation that each re-extract the paper from scratch, usually ship one-way renders the author cannot reopen in PowerPoint or Word, and gates quality on soft VLM-preference scores that plateau while load-bearing sections still read as empty. We argue this last mile is best built as a composition of skills: thin agent-readable contracts that share one upstream extractor and wrap deterministic primitives in a measured-fill loop whose exits are hard pass/fail render gates. We instantiate this as ResearchStudio-Reel, five Claude Code and Codex skills organized into one shared extractor (Paper2Assets), three editable generators (Paper2Poster, Paper2Video, Paper2Blog), and one interactive convergence layer (Paper2Reel). Paper2Assets extracts each paper once into a shared bundle that can be reused by every downstream skill; The three generators produce a print-ready poster, a synchronized talk video, and a bilingual blog that stay factually consistent and round-trip through PowerPoint or Word; Paper2Reel then binds all three into a self-contained HTML viewer whose section-level clicks jump the video, slides, captions, and blog to matching content. On the Paper2Poster benchmark, our posters lead every aesthetic and information sub-criterion against both prior automated systems and single-shot frontier LLMs, surpassing the authors' own on aesthetics under two held-out VLM judges and winning overall on 84% to 93% of papers; capability audits further show that, by uniquely pairing narration-aligned on-slide highlights with a bilingual blog gated by layout-aware DOCX repair, ResearchStudio-Reel is the only pipeline to ship all three editable artifacts. Project is available at https://aka.ms/ResearchStudio

microsoft Microsoft
·
Jul 4 7

Removing Human Bottlenecks in Bird Classification Using Camera Trap Images and Deep Learning

Birds are important indicators for monitoring both biodiversity and habitat health; they also play a crucial role in ecosystem management. Decline in bird populations can result in reduced eco-system services, including seed dispersal, pollination and pest control. Accurate and long-term monitoring of birds to identify species of concern while measuring the success of conservation interventions is essential for ecologists. However, monitoring is time consuming, costly and often difficult to manage over long durations and at meaningfully large spatial scales. Technology such as camera traps, acoustic monitors and drones provide methods for non-invasive monitoring. There are two main problems with using camera traps for monitoring: a) cameras generate many images, making it difficult to process and analyse the data in a timely manner; and b) the high proportion of false positives hinders the processing and analysis for reporting. In this paper, we outline an approach for overcoming these issues by utilising deep learning for real-time classi-fication of bird species and automated removal of false positives in camera trap data. Images are classified in real-time using a Faster-RCNN architecture. Images are transmitted over 3/4G cam-eras and processed using Graphical Processing Units (GPUs) to provide conservationists with key detection metrics therefore removing the requirement for manual observations. Our models achieved an average sensitivity of 88.79%, a specificity of 98.16% and accuracy of 96.71%. This demonstrates the effectiveness of using deep learning for automatic bird monitoring.

  • 10 authors
·
May 3, 2023

Can Masked Autoencoders Also Listen to Birds?

Masked Autoencoders (MAEs) have shown competitive results in audio classification by learning rich semantic representations through an efficient self-supervised reconstruction task. However, general-purpose models fail to generalize well when applied directly to fine-grained audio domains. Specifically, bird-sound classification requires distinguishing subtle inter-species differences and managing high intra-species acoustic variability, thereby revealing the performance limitations of general-domain Audio-MAE models. This work demonstrates that bridging this domain gap requires more than domain-specific pretraining data; adapting the entire training pipeline is crucial. We systematically revisit and adapt the pretraining recipe, fine-tuning methods, and frozen feature utilization to bird sounds using BirdSet, a large-scale bioacoustic dataset comparable to AudioSet. Our resulting Bird-MAE achieves new state-of-the-art results in BirdSet's multi-label classification benchmark. Additionally, we introduce the parameter-efficient prototypical probing, enhancing the utility of frozen MAE representations and closely approaching fine-tuning performance in low-resource settings. Bird-MAE's prototypical probes outperform linear probing by up to 37%_p in MAP and narrow the gap to fine-tuning to approximately 3.3%_p on average across BirdSet downstream tasks. Bird-MAE also demonstrates robust few-shot capabilities with prototypical probing in our newly established few-shot benchmark on BirdSet, highlighting the potential of tailored self-supervised learning pipelines for fine-grained audio domains.

  • 6 authors
·
Apr 17, 2025